Hex Haunt
A browser-based asymmetric horror multiplayer where eliminated hunters become monsters via "The Turning" mechanic. Built in Three.js with WebSocket multiplayer, procedural gothic graveyard generation, five monster types, solo AI bots, full audio (30+ files, stereo Opus encoding), shader-based moon and clouds, and a six-player room cap. Match results screen, animated title intro, room codes in WORD-NUMBER format. Submitted to Vibe Jam 2026.